🎮 Control Paddle: ▲▼ Arrow Keys, WS Keys, or Mouse / Touch Drag⚡ Pause: Space
140K Synaptic MeshZero-GC
Neuron Model:Leaky Integrate & Fire (LIF)
Optic Flow Motion:0.00 px/ms (EMD)
Spikes Fired (Live):0 spikes/sec
Total Match Spikes:0
Elapsed Match Time:00:00
GC Pause Time:0.00 ms (Zero-GC Region)
Engine Frame Rate:120 FPS (< 0.12 ms/step)
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How It Works:
Visual movement across the court triggers simulated ommatidia photoreceptors. Hassenstein-Reichardt motion correlators calculate instantaneous optic flow, exciting 140,000 spiking neurons that govern the paddle.
Game Mechanics & What This Simulation Does
In FlyBrain Connectome Pong, you play in real time against an autonomous biological neural intelligence modeled after the 139,255 neurons and 54.5 million synapses of the Drosophila melanogaster whole-brain connectome (FlyWire/Princeton/Google Brain 2024–2026).
Biological Vision Pipeline
The ball's trajectory is captured by an array of Elementary Motion Detectors (EMDs) in the fly's lobule plate. Spikes propagate through T4/T5 directional motion-sensing pathways to detect up/down ball velocity.
Leaky Integrate-and-Fire Dynamics
Synaptic conductances integrate continuously with a membrane decay constant (τ_m = 20 ms). When a neuron exceeds -50 mV, an action potential fires to stimulate descending motor neurons controlling the AI paddle.
Sub-Millisecond Reflex Latency
Because Nyx runs without garbage collection pauses, neural spike propagation occurs in less than 0.12 milliseconds, achieving instantaneous visual tracking and deflection at 120 FPS.
How This Game is Written & Computed in Native Nyx (@nyx/connectome)
Simulating hundreds of thousands of non-linear LIF neurons in Python (NEST/NEURON) or Java/C# requires heavy heap allocations for spike arrays, resulting in unpredictable 30–80 ms GC pauses. In Nyx, the connectome uses Zero-GC Region Memory and SIMD AVX-512 vector pipelines: